Curious that this image of mine should be the most popular when it is one of the simplest setups. There are ways to achieve fresnel reflections in Bryce, but it is not an innate setting. This is indeed covered in some of my tutorials. Thank you for your kind words and feedback.
This is the most popular? You have amazing objects and renders above this, but I found this one first, and it is my first comment to you. I think other renders in your gallery create more to interest my mind, and I will favorite them. Merci pour votre travail!
Yes this is most popular. Strange to say, I don't know why, maybe someone featured it on a list somewhere. This is more of a technical demonstration. But there you go... Who knows? Vous êtes les bienvenus mon ami ! I can't speak French, BTW, I just used Google translate. Thank goodness for the internet for mono-linguists like myself!
I use the translate too, for my poor English some times. But I find it less accurate the other way around. It can translate to French from English in not so standard words, and I find people funny to say some things. Pas de probleme. It translate to say, no bother, in my language.
I'm sorry I don't know if that can be done in Poser. It will depend on the render engine and scope you have for using extreme values in the material channels. Internally Bryce operates at 48 bit precision in high dynamic range linear colour space and is a biased render engine, which means there is a lot of opportunity to produce physically impossible materials. If Poser is similar then there is a good chance you can find a way to achieve this effect also. But not being a Poser users, I can't really offer you more than that.
Apparently so... seems people like this one. More views in one day than all the picture I've had up here for the last decade. Who would have thought it? And it's only a test scene for a material effect.